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Bcadren

21 Game Reviews w/ Response

All 71 Reviews

Is the monster in the basement it? . . . awfully short game, leaves more of a feeling of being unfinished than anything else if that's the case.

Meiallu responds:

Yeah, but we're still adding more stuff to the game.

Got the "eww" achievement trying to stab the dog in the balls with the sword to not leave the bacon out to dry . . . jussayin'

Jacob responds:

Your helpful attitude disgusts me.

Decent but I've some criticisms:

Super Meat Boy is slippery and uses it to its advantage; these physics are floaty and it's often a disadvantage.

Due to their status as physics objects standing on corpses is very awkward. Seppukuties from the period you mentioned did this better. Sometimes even two corpses can shove you in an awkward manner; they really need to be static platforms when the player isn't intentionally picking them up to move.

There's a bug where you just die while standing in certain areas in the last chapter, I think it lines up to where the skewers retract? (like you made them not draw but they still have physics?

The "using corpses to continue" mechanic is dropped too much, like it's an afterthought; more of the level designs should use it or it should be dropped completely; most the later levels can be finished without engaging with this gimmick and in some the "corpse litter" can make it impossible to complete WELL before you reach the death cap.

You can't reset the level during the hopping onto the stage animation; minor, but it's a bother when the last complaint is true (need to clean up corpse litter in order to make the level go back to its original difficulty).

Positive:

I can see what you're doing, inheriting from Meat Boy, the PETA parody of Meat Boy (Tofu Boy), as well as I Wanna Be the Guy and (maybe) Seppukuties (Unless you came up with the gimmick seperately) and it's a solid effort, but it could us a lot of refining.

YewTM responds:

Thanks for the feedback! I never actually heard of Seppukuties before, but I played a bit since you mentioned it and I can see what you're getting at.

In the near future I'll probably integrate corpses more into the levels, the corpses thing was sorta an afterthought as "they can be used to reduce the difficulty of levels, but aren't required."

I believe I have solved the skewers issue, along with enabling restarting during the hopping onto the stage thingy. I will have them out in todays patch!

Can't manage to clock in to start. Looks like a cute concept but it's broken?

OneThatEatYou responds:

To clock in, you need to drag the time card down into the machine. Hope this helps.

Needs a full screen button or something . . . or smaller size. Seems like a cool concept but I can't see the whole screen at once despite the pixelized style. Didn't play very far and withholding a real rating for now.

bokononyossarian responds:

Your browser might be zoomed in over 100% try zooming out with ctrl (-)

Took me awhile; only got stumped heavily once: Dilemna (which is misspelled btw; I thought the misspelling was a hint for a bit...hah.)

joqlepecheur responds:

oops. thanks it is fixed

103% Dye Log. Hehe. Some of the stuff for the Dye Log tree is sooo random though, like telling the teacher anything with "Bro..." leading to a comment that you sound like their students, etc.

minibunnies responds:

Yeah, we definitely had a lot of one liners in the game that were difficult to find. You reached 103%, which means you found nearly everything available, nice job! Thanks for your comment and for playing our game!

Really good; like to point out one wrong word/typo on one of the intro pages:

alter -> altar (Alter is to change, like alter a dress. Altar is the word you were looking for.)

waffrus responds:

Omg, after re-reading the script so many times, I still missed that. I should get a proofreader next time haha. Thank you so much! I'm glad you enjoyed it despite my spelling hiccup.

Count no man happy until he's dead!

JulienLussiez responds:

Haha exactly. Thanks a lot for playing!

Is it possible to get the ||map|| before the ending? I found it while playing around after the end. Very interesting, unique non-traditional Metroidvania.

bokononyossarian responds:

Yes, 100% possible

Lucien Fatima @Bcadren

Age 32, Male

Indie Developer

Joined on 12/19/13

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