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Bcadren
Lucien Fatima @Bcadren

Age 32, Male

Indie Developer

Joined on 12/19/13

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Starry Night Prototype/Recruiting

Posted by Bcadren - May 26th, 2014


Got a look-and-feel prototype of my new game up and public (though not submitted to the portal, obviously, just a public 'preview' page). Since, I'm (largely) working alone, would people let me know if they find any bugs in the work?

http://www.newgrounds.com/projects/games/771983/preview

Additionally; I'd like to recruit people to help me finish out the game. The cutesy little music loop it has right now is obviously not enough music once it expands beyond 4 levels and it needs some real sound effects, but I have no real recording equipment or music software here; so anything I'd pull off would be -crappy- and/or take awhile. So anyone that has a music/sound design vision of how they see the finished version of this game let me know.

AND; level designers, because as much as I can get the rest of my intended features up (mostly the ones that kind of half-way work in the last level; plus some door/switches sorts of things), I really -don't- have that many original ideas of how to make good levels for the little ball lightning. Level design in this case requires some (but not much) sprite art experience because of the way that the levels are drawn and function.

Again, feel free to comment or PM me if you want to contribute or report a bug in the prototype. I want this ironed out before it hits the portal.

~Bcadren


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